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#151 | |
Art Wench
Join Date: Nov 2004
Location: So. California
Posts: 5,809
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![]() Thanks for posting in here! I'm so happy about your Kickstarter's success! ![]() CMcCormick: I haven't forgotten about you! I have a bunch of stuff to say about the campaign, just haven't had time to write it all down! Will try to tomorrow! ![]()
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Writer/Artist: Eisner-Nominated ✮✮✮ The Legend of Wonder Woman ✮✮✮ (DC Comics)
& Artist: Random House Creator-Owned Title PETER PAN Project Manager of Womanthology Other: Vertigo, Archie, IDW, |
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#152 | |
Registered User
Join Date: Aug 2008
Location: KC
Posts: 22
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First of all, you're amazingly patient. One thing I would recommend, and it's not always possible, since one of the reasons you're raising money for a book is often to pay to have it created, is to have as much of it done as possible beforehand. We probably could have done that, but in many ways, it was funding the book successfully and setting concrete deadlines that spurred us to make sure the work got done, and to track down collaborators (letters! colorists!) qualified and available to do what we had in mind. We're in the hole out of the gate, but printed enough copies to cover any losses we've got once sold, and are looking at the book as both a way to introduce our collective identity, and as a gateway to introducing new concepts that we can expand on later. -BCM |
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#153 | |
Art Wench
Join Date: Nov 2004
Location: So. California
Posts: 5,809
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![]() I'm going to present a few scenarios for you to choose from, so I can get a better idea of what you're overall goal is, and to show you more options: Scenario A (what you're currently trying to do): Doing a hardcover version where you have to purchase 500 books from the printer (is that their minimum amt? can you order less?) means you won't make any money for yourself until you reach a certain amount of books sold. For you, it would be around 300-ish books (or around 10K earned overall). It might be a bit less than that, but just for over-estimate purposes. This means until you reach that threshold, if that campaign earns less than that, you will likely not have any money for yourself personally to take care of anything (in other words, you'd be doing everything in your spare time, hoping no extra costs occur), BUT you'll have 200 books or so that you can further sell to turn a profit on. However, this means further time and effort to sell/ship those books. If you can sell all 500 books (or earn the equivalent funding on other rewards) then you'll have around $3K just for you to keep, which you can use to purchase those extra books if you wish. I worry about the way this is set up because I KNOW what it's like to run a campaign for NO money, and it's incredibly rough. However, I don't know your financial/time resource situation. if you're able to give the time and are able to cover any extra expenditures that could arise if the campaign goes under 10K, then you may as well go for it ![]() Scenario B: If you went a POD route for a softcover book (lets use Createspace.com for the example) It's $9.95 cost per book, but you only have to purchase however many you sell, meaning you can run a SMALLER campaign, and in the end earn yourself some actual money. For instance: a 6K campaign would garner you between $2k-$3K IN POCKET for your creative costs. Anything earned more than that would garner you the same ratio in-pocket (10K campaign would be $4k-$5k in pocket). You would not have extra books on hand unless you order them, but just my opinion; the energy spent on selling extra copies is better spend creating another book. ![]() This scenario is for a slightly less cool book, but money in pocket. Scenario C: If you went back to a Grayscale book, you'd be in even better shape. The sepia is cool, but the end result is you're paying and charging for a COLOR book, but still have the effect and value of a black and white book (not a comment on the worth of toned books, just how people in general view these types of books). If the book is sepia toned, people will expect to pay B/W pricing, but you're having to charge higher for your rewards because you're paying higher printing costs. The higher pricing for sepia print on this type of book may turn some people away. If you went Grayscale, your costs would only be around $5-$6 per POD book, and you could offer a cheaper book to the public that would garner more buyers (IOW more of an audience to follow your NEXT campaign) Anyway, those are just some options for you! ![]() As per your rewards: 1. Overall I suggest wording things differently. If you're including all of a previous reward, it's best to choose wording like "including all of the $__ reward". This allows people to quickly see the one thing they're purchasing a higher tier for, and gets rid of the static, cluttery words from previous rewards. 2. Your $50 and $100 sketches are WAY TOO CHEAP!! ![]() 3. I will suggest a sketchbook again. It's a cheap and easy way to include another physical item to backers with some cool content (sketches, script, anything) 4. If you only are giving 2 cameos, bump up the price to $350 or more. And I hope you don't think I'm silly for saying this, but the DVD is a REALLY cool addition to your book, but the general public may not care as much for it unless they can get behind the main BOOK first. So your video really has to sell the story,atmosphere, or whatever it is that makes your book special. If they like the book, THEN they'll be interested in the extras. Overall, I suggest focusing less on selling the extras, and concentrate your selling efforts on the book itself. Trying to sell a person a Book AND movies AND soundtrack as the core reward can be a bit confusing as to what they're supposed to like most, so make it easy by focusing efforts on the book. Kevin Eastman: That would be awesome! Have you just asked him? I bet he'd do it. Hope any of that helps ![]()
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Writer/Artist: Eisner-Nominated ✮✮✮ The Legend of Wonder Woman ✮✮✮ (DC Comics)
& Artist: Random House Creator-Owned Title PETER PAN Project Manager of Womanthology Other: Vertigo, Archie, IDW, |
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#154 | |
Art Wench
Join Date: Nov 2004
Location: So. California
Posts: 5,809
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__________________
Writer/Artist: Eisner-Nominated ✮✮✮ The Legend of Wonder Woman ✮✮✮ (DC Comics)
& Artist: Random House Creator-Owned Title PETER PAN Project Manager of Womanthology Other: Vertigo, Archie, IDW, |
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#155 | |
Registered User
Join Date: Aug 2012
Posts: 2
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And indeed you are very patient! All the Best! Rami |
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#156 |
Registered User
Join Date: Apr 2013
Posts: 4
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Hey Renae,
Thanks so much for that extensive breakdown! So, I spent basically all evening yesterday running numbers and doing them out, and I came to the conclusion that because of the way shipping the books really sort of hoses you, if I offered my book as low as $30, the only way I would break even is if my goal was set at $13k or so, and I managed to sell about 400 books, leaving me with only 100 books in inventory. Any other goal amount less than this and I lose money that I really don't have. SO, what my plan is right now is to re-think my approach. I'm probably going to postpone my campaign for a month or so, but my new tactic, if successful, will cover cost of printing, cost of shipping, and kickstarter fees with a much lower goal - and one that doesn't hurt me the more books I sell! And if it don't work, then hey, I'll just rethink it again for Kickstarter Campaign part 2: Kick Harder! Thanks again so much for all your help - can't wait to see Peter Pan! (and let me know what stretch goal I'd need to raise to get you and Ray to do a pinup for my book ![]() -Clay |
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#157 |
Registered User
Join Date: Sep 2012
Posts: 6
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Renae and others have posted some good advice on here.
Just to throw my 2 cents in from my experience (I didn't meet my goal which was way to high). Be prepared to do a lot of work recruiting (especially if you are new to creating a comic and have no following.) Be prepared to work just as hard after you launch. Just don't think you can sit back and have strangers throw money at you. Besides social media, find other ways to spread the word. Go to local comic shops or game shops and introduce yourself to the owners and see if you can leave info there or have them help spread the word. Find comic blogs that you can go on and talk about your project and the kickstarter experience. Build everything up towards your opening day. You want big numbers right away cause as the sooner you reach your goal, then the more likely a stranger will jump in on the project. People like to support projects that succeed and that they know will get them a reward in return, so it is critical to get your percentage up high right away. People don't want to support something they don't see being successful. You will need more than just your friends and family to help with so start making connections before and plan ahead. Hope this helps any of you looking to start and good luck to you when you do! Also if you do run a campaign - please make sure to use your updates and stay in touch with your backers. From a backer perspective, I've only supported a couple but one keeps us updated and I would probably support again but the other guy has not and regardless of how I enjoy it, I will not support him again. Don't make people feel like you took their money and then stopped caring. It doesn't take much to update and it is easy to lose people along the way. Kevin |
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#158 |
Registered User
Join Date: Apr 2003
Posts: 79
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@Renae- Well since you seem to be very knowledgable on the subject of kickstarter I have a couple of questions. Ok so my webcomic http://pt.thecomicseries.com/ is about 60 pages in and I thought I would do a kickstarter for the first GN. The comic is black and white and I figured I would get it colored through the kickstarter, but reading some of your other posts I'm not sure that is a good idea. Now I think it might be better to go with just gray tones to save on printing. I would appreciate your insight on this. Actually that is all I need to know at this time.
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But we are not of those who shrink back and are destroyed, but of those who believe and are saved |
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#159 | |
Art Wench
Join Date: Nov 2004
Location: So. California
Posts: 5,809
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Quote:
![]() I think it's a great idea, actually! You have all the content done (besides coloring) so there's no reason why you shouldn't do this. Lets assume you'll need $3500 creative costs total ($2500 for coloring, which is about $40 a page, and $1000 for your own expenses), which means about a 7K campaign. Of course if you need less than $40 a page, the funding goal would be less, but I highly suggest earning a bit for yourself to cover your time expenditures for this. Now let's just assume you'll do a Soft Cover edition from Createspace.com, which would bring total fulfillment cost (per US backer) to around $10 each. So you should charge this in the $20 tier, with digital extras/thank you. You could use Ka-blam, but it's more expensive (by around $2.15 extra per copy, pushing it to the $25 tier). This is just a starter example for you. ![]() Let me know if you have further questions, or if I didn't answer what you were asking about. ![]()
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Writer/Artist: Eisner-Nominated ✮✮✮ The Legend of Wonder Woman ✮✮✮ (DC Comics)
& Artist: Random House Creator-Owned Title PETER PAN Project Manager of Womanthology Other: Vertigo, Archie, IDW, |
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#160 |
Registered User
Join Date: Apr 2003
Posts: 79
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Thanks Renae. That is very useful info. I was gooing to aim for the end of the year but now I will probably do it alot sooner. Do you know of any colorists looking for work? I doubt I have quite the network that you have.
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But we are not of those who shrink back and are destroyed, but of those who believe and are saved |
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#161 | |
jasenstation.com
Join Date: Jan 2006
Location: My own mind
Posts: 4,106
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I have been working on a novel series for several years now but it has slowly been growing into something that has become a great hobby for me.
I am curious, does Kickstarter have a success with Novels? I looked on there today but it seems like most are established authors or creating anthology books. I wonder if it is possible to have a novel funded? The prizes are artwork from the book or concept art. What would I need a novel funded for? For starters, a good editor. It's rough reading your novel over and over and correcting errors or at least another set of eyes. Secondly, marketing the book. That is not cheap by any means. Going to cons, making appearances, and such.
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#162 |
Artist
Join Date: Feb 2012
Location: The Village
Posts: 79
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Jasen, I picked up a novel recently that got published through Kickstarter funding: "The Girl Who Would Be King". You might find the following links of interest -- the author also posted her thoughts about the experience, what worked or what didn't go as expected. I'd actually thought about posting it here but hadn't gotten around to it yet. I originally found out about her story through a post on io9:
http://io9.com/em-the-girl-who-would...best-453756801 Link to her post about what she learned from her Kickstarter: http://litreactor.com/columns/what-i...my-kickstarter Link to the original Kickstarter page: http://www.kickstarter.com/projects/...-would-be-king - t |
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#163 | |
jasenstation.com
Join Date: Jan 2006
Location: My own mind
Posts: 4,106
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That's awesome! Thanks for the info.
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#164 |
Registered User
Join Date: Jun 2003
Location: Arizona
Posts: 241
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Kickstarter is no more begging than pre ordering stuff from Previews. I dont get how some people look at it as begging or "Vanity Publishing". You are essentially ordering a product, like a network orders more TV shows THAT HAVENT BEEN PRODUCED UNTIL THEY ORDER THEM.
Evan Studio-Hades www.studio-hades.com |
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#165 |
Registered Obtuser
Join Date: Dec 2010
Posts: 431
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The argument certainly could be made that soliciting in Previews is akin to begging; and it often is vanity press, no question. In those regards, the two are very similar indeed. The differences come when, on Kickstarter, you're usually asked to pay a premium price for the product, higher than a feasible price point in Previews. Then there's no organizational support or guarantee you'll ever receive the product from Kickstarter (even if the promotion is funded), whereas Diamond offers some repercussions for perpetrators of vaporware.
Also, making comics involves pencils and paper. You want to do it, do it. There's no need to go begging for thousands of dollars. |
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advice, fund raising, help needed, kickstarter |
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