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Old 07-24-2018, 09:47 PM   #16
Chippa
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pandayboss- Thank you, I will try to post more often.

DCdraw- Thanks man, thats what I was trying for.

JE downing- Thank you, I'm not good enough to make them very realistic so I had to find a cartoonish balance. I'm glad you like the result.

TimR- I'm glad you brought that up. I've been experimenting with that rendered style but unfortunately it takes too long to finish anything in a reasonable time frame. Thanks for letting me know about Paul Bonner, he's a beast.

artman- Thank you, I'll post the full panel soon.

Barely had any time to draw in the past couple weeks but I did make this guy.



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Old 07-25-2018, 03:07 AM   #17
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Same coloring process as the first frame but without the rendering.



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Old 07-25-2018, 08:56 PM   #18
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Old 07-26-2018, 10:00 PM   #19
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Hey, this is some really awesome stuff.

I love the space canines.

Is this from a project that you're working on? Or are these just characters that you like to draw?

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JE downing- Thank you, I'm not good enough to make them very realistic so I had to find a cartoonish balance. I'm glad you like the result.
Realistic can sometimes be overrated. Some comics should be cartoony. It's a part of what makes them fun.
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Old 08-27-2018, 07:06 AM   #20
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Paulpennawriter- Thank you very much. I would eventually like to turn it into a larger project.

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Old 08-27-2018, 07:59 AM   #21
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Same coloring process as the first frame but without the rendering.



your pencils are very clean and controlled, i do find this panel beautiful and confusing. i read it as first as one character in time-lapse action across the panel, namely one character in multiple poses. Now I see it as a multiple character fight, you did reuse a pose in the background. There is a flow that I read all-together that made me think it was a single character, perhaps breaking up that flow with a few more bodies or machines or adding flack of some kind.
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Old 08-27-2018, 01:08 PM   #22
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your pencils are very clean and controlled, i do find this panel beautiful and confusing. i read it as first as one character in time-lapse action across the panel, namely one character in multiple poses. Now I see it as a multiple character fight, you did reuse a pose in the background. There is a flow that I read all-together that made me think it was a single character, perhaps breaking up that flow with a few more bodies or machines or adding flack of some kind.
I see that too now that you mention it. I think some of it may be the arc created by the individual drawings. I think moving that dog-soldier in the background to be slightly behind the man vaulting over the railing would help. That would force it into the background more and break the illusion that it is a continuous arc of movement for one character.
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Old 08-28-2018, 09:48 AM   #23
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Really nice work here Chips .

I love your clean lines and perspective work. Great costume and weapons designs as well.

Keep posting!
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Old 10-09-2018, 05:15 PM   #24
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Artman- Thanks for pointing that out, I didn't realize that pose was the same until you said something, then I noticed I did the same thing on another page corrected it. adding flack and debris in the foreground is a good idea, that might give it more depth.

Bishop- Thanks for the response, I'll try moving that character over to see if that helps.

Artloader- Thank you very much.

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Old 10-09-2018, 05:25 PM   #25
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Thank you for the responses guys.

very nice, need more line variation tho. your outlines should be thicker.
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Old 10-09-2018, 05:30 PM   #26
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It's funny you mention that, my initial sketch had more variation. I was trying to make it clean but it ended up making the lines uniform.

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Old 10-09-2018, 06:19 PM   #27
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Old 10-09-2018, 06:21 PM   #28
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i like it.
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Old 10-10-2018, 05:58 PM   #29
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Cool works again dude! Really good structure to your figures - well constructed .
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Old 10-12-2018, 01:35 AM   #30
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Thanks Artloader. I appreciate it, sometimes the figures seem flat.

Thanks Artman, more coming.



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